GGP Gaming Weekly – Week 24


Mobile gaming industry to grow to $272B by 2030, according to GlobalData (link)

  • GlobalData is predicting that the mobile gaming market will be worth $272B by 2030, representing a compound annual growth rate of 11%
  • “The growing maturity of streaming (supported by 5G), cloud gaming services and mobile esports – combined with the fact that mobile platforms are close to technical parity with PCs and consoles – means most gamers will embrace mobile gaming in the next few years,” said Rupantar Guha at GlobalData

75% of pandemic-driven mobile gaming lift will remain, according to IDC/LoopMe (link)

  • A report from market research firm IDC and digital ad platform LoopMe predicts that roughly three-fourths of the pandemic-driven increase in mobile gaming will persist indefinitely
  • The survey found a correlation between increased mobile gameplay time commitments and local pandemic effects, with Live Multiplayer Mobile Games outperforming all other game types in 2020

Koch Media reveals Prime Matter game publishing label (link)

  • Munich-based Prime Matter will publish both new IP as well as games from various studios owned by Koch Media
  • Upcoming titles include Starbreeze Studios’ Payday 3, a new entry in the Painkiller shooter series from Saber Interactive, and an RTS take on the CrossFire franchise from Blackbird Interactive

M&A and Capital Raising

Mythical Games raises $75M for Blankos Block Party game and playable NFTs (link)

  • Los Angeles-based Mythical Games will use the proceeds to launch its Blankos Block Party open-world multiplayer game as well as its platform to create games with nonfungible tokens (NFTs)
  • The Company is pursuing the idea of “playable NFTs”, which uses NFT technology to uniquely identify game characters that players can earn through gameplay, buy, or sell
  • WestCap Group led the round, with participation from 01 Advisors, VaynerFund, Galaxy Digital, Javelin Venture Partners, Alumni Ventures, and Struck Capital

Electric Gamebox raises $11M to build gaming pods to revive retailers (link)

  • The proceeds will be used to create Gamebox game rooms, interactive digital smart rooms that allow two to six players to play games in retail spaces
  • Electric Gamebox will also use the funds to expand to locations including Chicago, Houston, Salt Lake City, and Los Angeles
  • Philian Invest led the round, with participation from Brookfield Asset Management, Index Ventures, and ActivumSG

Phoenix Games acquires Knighthood publishing rights from King (link)

  • German mobile game developer Phoenix Games has acquired the rights to Midoki’s RPG Knighthood for an undisclosed amount
  • Phoenix has also gained a minority stake in English game developer Midoki, and will work to integrate its proprietary suite of tools in the game to improve retention, user acquisition, and monetization
  • Knighthood has received over 5M downloads across both iOS and Android devices since its release in February 2020

Stillfront Group acquires role-playing game Crush Them All from Godzi Lab (link)

  • Swedish game developer Stillfront Group has entered into an agreement to purchase the idle mobile title Crush Them All from Godzi Lab in an all-cash transaction for an undisclosed amount
  • As of May 2021, the game has 55,000 daily active users, 250,000 monthly active users, and has generated an estimated $13M in bookings over the last twelve months ending April 2021
  • Once the transaction is complete, Crush Them All will be operated by Imperia Online, a Stillfront subsidiary

Voodoo acquires Bidshake (link)

  • French hypercasual games publisher Voodoo has acquired Israeli cross-channel marketing automation platform Bidshake for an undisclosed amount
  • Bidshake, which launched in January 2020, will continue to operate as an independent company and work to extend its product and service offerings to help with the growth of its mobile games library and app developers


Overwatch is adding crossplay support for all platforms (link)

  • Blizzard Entertainment has recently announced the addition of crossplay support to Overwatch for all platforms (PC, PlayStation, Xbox, Switch) across all game modes except competitive
  • Cross-progression was not announced alongside crossplay, and console players will have to link their Xbox, PlayStation, or Nintendo accounts with a ID

Why Microsoft is all-in on gaming, according to CEO Satya Nadella (link)

  • In an interview with Xbox game leader Phil Spencer, Microsoft CEO Satya Nadella reaffirmed the Company’s commitment to further investment in gaming
  • “As a company, Microsoft’s all-in on gaming”, said Nadella. “We believe we can play a leading role in democratizing gaming and defining that future of interactive entertainment, quite frankly, at scale. I’m really excited about the opportunity in gaming.”
  • Nadella identifies three competitive advantages that Microsoft holds over its peers: leadership in cloud computing, the subscription value with Xbox Game Pass, and the Company’s overall focus on empowering creators

Binge will debut in 2022 as a game and entertainment streaming video platform (link)

  • Toronto-based Binge is an upcoming video content platform with original series and shows inspired by the popular video game worlds and content creators
  • Content on the platform will be ad-supported and available to stream for free on any internet-connected device upon launch in 2022

Gaming Public Multiples

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